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Maps and modes list

Here are map names for maplist.txt and their correspondence in BattleLog.

Base Game Maps

Engine nameHuman-readable name
MP_001Grand Bazaar
MP_003Teheran Highway
MP_007Caspian Border
MP_011Seine Crossing
MP_012Operation Firestorm
MP_013Damavand Peak
MP_017Noshahar Canals
MP_018Kharg Island
MP_SubwayOperation Metro

Back to Karkand

Engine nameHuman-readable name
XP1_001Strike at Karkand
XP1_002Gulf of Oman
XP1_003Sharqi Peninsula
XP1_004Wake Island

Close Quarters

Engine nameHuman-readable name
XP2_FactoryScrapmetal
XP2_OfficeOperation 925
XP2_PalaceDonya Fortress
XP2_SkybarZiba Tower

Armored Kill

Engine nameHuman-readable name
XP3_DesertBandar Desert
XP3_AlborzAlborz Mountains
XP3_ShieldArmored Shield
XP3_ValleyDeath Valley

Aftermath

Engine nameHuman-readable name
XP4_QuakeEpicenter
XP4_FDMarkaz Monolith
XP4_ParlAzadi Palace
XP4_RubbleTalah Market

End Game

Engine nameHuman-readable name
XP5_001Operation Riverside
XP5_002Nebandan Flats
XP5_003Kiasar Railroad
XP5_004Sabalan Pipeline

Game Modes and slots


Depending on the map size and game mode the game server slots can be limited to a lower value

Engine nameHuman-readable nameSlots
ConquestLarge0ConquestUp to 64
ConquestSmall0ConquestUp to 32
RushLarge0RushUp to 32
SquadRush0Squad RushUp to 8
SquadDeathMatch0Squad DeathmatchUp to 16
TeamDeathMatch0Team DeathmatchUp to 32

Note that the lower slots count limit from your map rotation will apply to your server to not kick players on map change.