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Adding and enabling mods on your Project Zomboid server

Your Project Zomboid server downloads Steam Workshop mods when it starts. You tell it which mods to load with two startup settings in the dashboard.

Find the mod IDs​

  1. Go to the Project Zomboid Steam Workshop and find the mods you want to play with.

  2. On each mod's page, look for the Workshop ID and the Mod ID. They are usually at the bottom of the description. You need both.

    Workshop mod

  3. Some mods need other mods to work. These are listed under Required items on the mod's page. Add the required mods as well.

    Required items

Add the mods to your server​

  1. Open the Fragnet dashboard, go to My servers and select your Project Zomboid server.
  2. Open the Configuration tab and select General in the list on the left.
  3. In the Startup group, find Mod Workshop ID's and enter the Workshop ID of the mod.
  4. Find Mod Names and enter the Mod ID of the mod.
  5. For several mods, separate the IDs with a semicolon (;), without spaces. For example:
    • Mod Workshop ID's: 2975204120;2985394645
    • Mod Names: NepEngineColor;TakeAnyAmount
  6. Select Save in the bar at the bottom of the page.
  7. Start or restart the server. To restart, open ⋯ More actions at the top of the page and select Restart. The server downloads and loads the mods while it starts.

See Change a setting under General for more on saving these settings.

tip

A mod only loads when it's in both settings: its Workshop ID in Mod Workshop ID's and its Mod ID in Mod Names. The order doesn't matter. Mod IDs are case-sensitive, so copy them exactly.