How to load a custom map on your Rust server
Besides Rust's procedural maps, your server can run a custom map. You can find custom maps on sites such as RustMaps. The server downloads the map from a link when it starts, so the map file must be online first.
Step 1: Put the map online
-
Upload your custom
.mapfile to a file host that gives a direct download link, such as Dropbox. -
Copy the file's share link. A Dropbox link looks like this:
https://www.dropbox.com/s/<randomcharacters>/<mapname>.map?dl=0 -
Change
dl=0at the end todl=1, so the link downloads the file instead of opening a web page:https://www.dropbox.com/s/<randomcharacters>/<mapname>.map?dl=1
Step 2: Set the map on your server
- Open the Fragnet dashboard, go to My servers and select your Rust server.
- Select the Configuration tab and select General in the list on the left.
- In the World group, next to Map, select Custom map.
- Paste the download link into the field that appears. It must start with
https://. - Select Save in the bar at the bottom of the page. See Under General.
- Restart the server. The map loads when the server starts.
A new map starts a fresh world. If you want to keep your current world, make a backup first.
Go back to a procedural map
- On the Configuration tab, select General.
- In the World group, next to Map, select Procedural.
- Set the World size (1000 to 6000) and Seed. Randomise picks a random seed. The same seed and size always make the same map.
- Select Save and restart the server.
World size and Seed are hidden while a custom map is selected, because a custom map has its own.
tip
Scheduled wipes keep your custom map. The New random map seed option only applies to procedural maps.