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Frequently Asked Questions

Unable to find the server​

The most common cause is the server browser's search filters. This article shows how to find your server.

Is the game running?​

On Fragnet, you start and stop the Farming Simulator 22 game from the Fragnet dashboard. Go to My servers, select your server and check the status next to its name:

  • Online · ready to join: players can join.
  • Loading map: the game is still loading. Wait a moment.
  • Game stopped or Server off: select Start game in the header.

Do I still need the FS22 control panel?​

Usually not. Everything you need day to day is in the dashboard: the Configuration tab has the game settings (server name, passwords, savegame slot and more), and the Mods, Savegames and Logs tabs replace those pages of the FS22 control panel.

The FS22 control panel by GIANTS Software is still available for the few things the dashboard doesn't cover, for example updating a ModHub mod in place, deleting a savegame, or setting the career mode for a new farm. To open it, go to the Overview tab and, on the FS22 control panel card, select the open-in-new-tab icon next to Panel address, or select Open FS22 control panel in the More actions (⋯) menu. The dashboard signs you in for you.

The control panel password is wrong​

If you changed the password with Change password on the FS22 control panel card while the server was running, the FS22 control panel keeps the old password until it restarts. Select Restart now on the card, or Restart FS22 control panel in the More actions (⋯) menu.

To sign in by hand, use the Username (admin) and the Password shown on the FS22 control panel card.

The control panel can't be reached​

If the status shows Control panel unreachable, the dashboard can't reach the FS22 control panel, so the game can't be started or stopped either. Restart the whole server:

  1. Open the More actions (⋯) menu in the header.
  2. Select Restart FS22 control panel and confirm.

This restarts the FS22 control panel and the game, and takes about a minute. If the problem lasts more than a few minutes, open a support ticket and we'll look into it.

Common problems with mods and savegames​

My savegame upload is rejected​

Savegames must be uploaded as a .zip archive that contains the files from inside the savegame folder, with careerSavegame.xml at the top level. A ZIP that contains the folder itself is rejected with "This isn't a complete savegame". This article shows how to prepare and upload a savegame.

I'm not able to upload my mod​

Check that:

  • the mod is a .zip file,
  • it's no larger than 512 MB (use SFTP for larger mods, see Manage files via FTP),
  • a mod with the same file name isn't already installed,
  • your mod space isn't full ("Mod space full. Delete mods or add mod space.").

See Installing and activating mods.

Stuck on "Sync data with other players"​

This is the most common issue on FS22 servers, and it's almost always caused by an incompatible mod or a corrupted savegame. Try starting a new game with the same mods. If the issue still occurs, remove mods from your server one at a time to find the one causing it.

Cannot deactivate or delete a mod​

  • Mods can only be turned on or off, or deleted, while the game is stopped. Select Stop in the header and confirm with Stop game first.
  • Only inactive mods can be deleted. Deactivate the mod first.
  • If the mod still can't be deactivated, it's probably a dependency of another active mod. Deactivate the other mod first.

Cannot activate a mod or start the server with a mod map​

Usually the mod needs another mod (a dependency) that isn't installed or active. On the Mods tab, such a mod shows Missing: followed by the mods it needs. Install and activate those, then try again. If Start game fails with "GIANTS can't start this savegame: its map needs mods that aren't installed or active", open the Logs tab to see which mods are missing.