Uploading Mods
This guide explains how to install, activate, update and remove mods on your Farming Simulator 2025 server. You manage mods on the Mods tab of your server in the Fragnet dashboard.
The Mods tab
- Open the Fragnet dashboard, go to My servers and select your server.
- Open the Mods tab.
The Mods & DLCs card has three views:
- Installed mods: every mod on the server, with its version and whether it's active. Search by name, author or file, and filter by All, Active or Inactive.
- DLCs: the official DLCs. They are all included on the server and can be turned on or off, but not deleted.
- ModHub: the official ModHub catalogue, ready to install on the server.
The server has to be running for the dashboard to list mods. If it's off, select Start FS25 control panel in the notice.

Turning mods on or off, deleting them and installing from ModHub only work while the game is stopped. Uploading mod ZIPs works at any time. To stop the game, select Stop in the header and confirm with Stop game.
Where can I find FS25 mods?
FS25 mods are on the official ModHub: farming-simulator.com/mods. You can install ModHub mods straight from the dashboard. Mods from other websites must be uploaded as .zip files.
On Windows, the mods you use in your own game are in your Documents folder:
C:\Users\<YourUsername>\Documents\My Games\FarmingSimulator2025\mods
To open this folder quickly:
- Press Win + R to open the Run dialog.
- Type
%USERPROFILE%\Documents\My Games\FarmingSimulator2025\modsand press Enter.
Installing mods
Install from ModHub
- Stop the game.
- On the Mods tab, select ModHub.
- Find the mod. The Search this catalogue page box searches the page you're on, so change pages with Previous and Next to search further. If you have the mod's ModHub link, paste it (or the mod ID) into the box that says "Paste a farming-simulator.com mod link or a mod ID" instead.
- Select Install next to the mod.
The dashboard waits until the server lists the mod, then shows which file it was installed as. Large mods can take a few minutes. Mods that need other mods show Requires: with their names: install those too.

Upload mod ZIPs
Use this for mods that aren't on ModHub, or ModHub mods you've downloaded yourself.
- On the Mods tab, select Upload ZIPs.
- Drop your mod ZIPs on the Upload mods window, or click it to browse. You can select several files at once.
- Wait until each file shows Installed, then select Done.
Each ZIP can be up to 512 MB. A mod with the same file name as an installed mod can't be uploaded again: delete the old one first (see Updating mods). Closing the window keeps transfers running, but reloading or leaving the page stops them.

Upload via SFTP
Use SFTP for mods larger than 512 MB, or to upload many mods at once. You can use any SFTP client, such as WinSCP, FileZilla or Cyberduck. This example uses WinSCP.
- On the Overview tab, find the File access card. Select SFTP and note the Host, Port and Username. Select Reveal to show the Password, or Copy password to copy it.
- In WinSCP, start a new session. Set File protocol to SFTP and enter the host, port, username and password from the dashboard. Select Login. If you're asked whether to continue connecting to an unknown server, select Accept.
- On the server side, open the
serverProfile/modsfolder. - Drag your mod ZIPs from your PC into that folder, and select OK to confirm the upload.
For more about SFTP, see Files and SFTP.
Activating mods
New mods are always installed inactive.
- Stop the game.
- On the Mods tab, in Installed mods, turn on the switch in the Active column next to the mod. To activate several mods at once, tick them, then select Activate in the bar that appears.
- Wait for the message that the mod was activated. The dashboard checks the result against the server's mod list.
- Select Start game in the header.
To turn a mod off, stop the game and turn off its switch, or tick several mods and select Deactivate. DLCs work the same way in the DLCs view.
Everyone who joins needs the same active mods and DLCs as the server. If you activate a DLC, players need that DLC too.
Deleting mods
Only inactive mods can be deleted.
- Stop the game.
- Deactivate the mod.
- Select the bin icon next to it (or tick several mods and select Delete).
- Confirm with Delete.
Savegames that use a deleted mod may lose the items it added.
Updating mods
When a ModHub page you've opened in the ModHub view lists a newer version of an installed mod, that mod shows an Update to badge with the new version in Installed mods. The dashboard can't update a mod in place yet. You have two options:
Update in the FS25 control panel (ModHub mods)
- Stop the game.
- Open the FS25 control panel: on the Overview tab, select the open-in-new-tab icon next to Panel address on the FS25 control panel card. See Managing your FS25 server.
- In the FS25 control panel, go to Mods.
- Under New Mods, select Update in the dropdown.
- Select the download button next to the mod.
- Wait a few minutes, then go back to the dashboard and select Restart FS25 control panel in the More actions (⋯) menu.

Replace the mod
- Stop the game.
- Deactivate and delete the old mod in the dashboard.
- Install the new version from ModHub, or upload the new ZIP with Upload ZIPs.
- Activate it and start the game.
Mod space
Your plan includes a fixed amount of mod space. The Mod space tile on the Overview tab and the bar at the bottom of the Mods tab show how much you use. When it's full, uploads and installs fail with "Mod space full. Delete mods or add mod space." Delete mods you don't use, or select Add storage to add mod space on the Billing tab. See How do I upgrade or downgrade my server.
Troubleshooting
Cannot activate a mod
The most common cause is a missing dependency: the mod needs another mod that isn't installed or active. In Installed mods, such a mod shows Missing: followed by the mods it needs. Install and activate those first, then activate the mod.
Turn on Show game warnings to also see other problems the game reports for each mod.
If the dashboard says GIANTS didn't activate a mod, the usual causes are:
- a broken or wrongly packed ZIP, such as a GitHub "-main" download with an extra folder inside,
- a mod made for another game or version,
- a required mod that isn't installed.
The game won't start because of a map mod
If Start game fails with "GIANTS can't start this savegame: its map needs mods that aren't installed or active", open the Logs tab to see which mods are missing, then install or activate them on the Mods tab.
Cannot join the server because of mods
ModHub mods: in the game's server browser, select your server, select Details, then Download Mods/DLCs.


Other mods: download the mod and put it in your local mods folder:
C:\Users\<YourUsername>\Documents\My Games\FarmingSimulator2025\mods
To open this folder quickly, press Win + R, type %USERPROFILE%\Documents\My Games\FarmingSimulator2025\mods and press Enter.